As a working student at the Staatstheater Augsburg in the Digital Theater department, I was involved in a wide range of creative and technical tasks. I filmed and produced the intro and outro for Der Sandmann and supported the production Ekklesia by designing printed materials and applying textures to 3D models. For Wonderland Avenue, I edited a documentary video and added various digital elements. A major focus of my work was on the production Der Vorgang, where I was responsible for the digital implementation. Since the subject matter of this play was particularly important, I valued the opportunity to contribute creatively and technically to its realization. In addition to production-related work, I represented the theater at exhibitions such as ARS Electronica, where I helped present the productions to visitors and introduced them to VR experiences. I also supported various performances by assisting the audience in exploring the digital aspects of the productions.
Der Vorgang, Ekklesia, wonderland_ave
„Closer to Memling“ is an immersive experience created by Studio Louter for the Sint-Janshospitaal (St. John‘s Hospital) in Bruges. It focuses on Hans Memling‘s masterpieces, which can be experienced up close through high-resolution digital renderings. Through interactive elements, lighting, and sound, visitors experience the works in new ways and uncover details that are hardly visible to the naked eye. The project is aimed at a broad audience, particularly families and children from about seven years of age. Workshops, prototype testing, and user-centered design ensured that the experience was interactive and accessible. During my internship, I created sketches and mock-ups for the interior design. These served both as a visualization for the museum in Bruges and as a basis for coordinating the final design. This allowed me to actively contribute to the conception and presentation of the project.
During my internship at Labbinaer, I was able to gain valuable insights into the daily work processes and contribute to different projects. My tasks included supporting the team ,I was mainly responsible for creating and updating social media content. I filmed and edited short clips, kept the channels up to date, and supported the communication of ongoing projects. In addition, I edited video documentation, which allowed me to strengthen my skills in storytelling and post-production. Through this experience, I learned how to work independently and collaboratively in a creative environment, and I developed both my organizational and communication skills.